At one point one of my huts turned into a medieval house looking thing but then reverted back after being unhappy. Had a lot of fun playing this and can't wait to see how you develop this moving forward! One thing I'd like to ask about however is I don't quite get how city hall levelling works nor do I get how you get different types of residents. (I couldn't capture the other two thirds of the city so it doesn't look that big) After that, I built slower (learning from my previous mistake) and I ended up making this: I then decided to close all my buildings and use the remaining resources to build buildings that would raise the happiness of my people so I could raise the tax and get enough money to get back into the positives. I started off by trying to make sure I had many villagers and food but I expanded fast and ended up 10,000 in debt. Great game so far! After a few attempts at it I decided to try create a really big city. Big waste of time to watch my city just crumble after an hour or more of playing in mere seconds. This game has great potential continuing forward. It's crushing and frankly insulting because no matter what happens, you can't win. There's no way to strategically fight against the enemy. I tried to flank failure. I get it's just a demo, but it's terrible. This is very annoying as I don't get to address the actual city, I don't get to try and work on improving, I just get to watch my entire effort get wasted.Īnother issue is the battle demo. The house would change, and suddenly everyone's dead from a plague. It wasn't a matter of a few minutes, it was mere seconds after I leveled up. ![]() ![]() This is annoying as I had no way to defend against it. I would put at least 3 wells to try and solve 1 fire, and by then, I had already lost several huts.Īs soon as I got to level 2, my city was hit by a plague. This obviously isn't intentional, but the wells just don't put out any water. I had a city growing, had just reached the 1000 person mark, and suddenly, the whole city is destroyed by fire. I found that the fire is a massive burden in this game. The detail, the small town feels, it's all very cool. It's surprising how much was put into this, from every aspect. Hope you will build up the game! I really would like to see progress here! :) Next time consider removing such artefacts from release version ). It is just the same and it contains some wall system. It is rather optional and my "feeling" about the game.ħ. I can feel that there is no building-up sequence. Similar games haven't got such a problem and they are a bit more complex.Ħ. I had them about 40 and the FPS dropped to a very low value. There is a problem with CPU usage when you have some buildings. They are quite a big buildings and I had to place them almost in every spot where I produced something.ĥ. Warehouses (in my opinion) should have a bit larger influence range. But when I built houses, the situation was opposite: I had way too much gold.Ĥ. I spent too much time to build some houses and almost run out of gold. There is definitely too much resources at the beginning of the game (wood & stone). It should be like holding a mouse button and dragging over the map.Ģ. ![]() Roads should be placed without multiple clicking. The game has a good idea and it remembered me few other games.īut there are a few problems with the game:ġ.
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